AI Shackles

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Author: Ringwraith

Last revision: 10 Mar at 14:14 UTC (6)

File size: 620.65 KB

On Steam Workshop

Description:

AI Shackles is a simple mod. It limits the ability of minor nations without any relevance to the war (like El Salvador) to produce equipment and field massive armies. Those useless armies are a great portion of why the game crawls to a halt in the late game. It means that those countries will be a less of a threat (they already weren’t before) but in turn the late game performance increases.

This mod was originally featured as part of the Extended Tech Tree 1960 (ETT60) mod. If you already have ETT60, it already comes included. But if you want to use the shackles with vanilla or with other mods, use this one.

If you don’t know ETT60, you can check it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1778255798

Shackled starting tags:

AFG/Afeganistan – Uninterested and Unindustrialized
ALB/Albania – Uninterested and Unindustrialized
ARG/Argentina – Uninterested (special rules apply)
BHU/Bhutan – Uninterested and Unindustrialized
BOL/Bolivia – Uninterested and Unindustrialized (special rules apply)
BRA/Brazil – Uninterested (special rules apply)
CHL/Chile – Uninterested (special rules apply)
COL/Colombia – Uninterested (special rules apply)
COS/Costa Rica – Uninterested and Unindustrialized
CUB/Cuba – Uninterested and Unindustrialized
DEN/Denmark – Uninterested (special rules apply)
DOM/Dominican Republic – Uninterested and Unindustrialized
ECU/Ecuador – Uninterested and Unindustrialized (special rules apply)
ELS/El Salvador – Uninterested and Unindustrialized
ETH/Ethiopia – Uninterested and Unindustrialized (special rules apply)
EST/Estonia – Uninterested and Unindustrialized (special rules apply)
GUA/Guatemala – Uninterested and Unindustrialized
HAI/Haiti – Uninterested and Unindustrialized
HON/Honduras – Uninterested and Unindustrialized
ICE/Iceland – Uninterested and Unindustrialized
INS/Dutch East Indies – Uninterested and Unindustrialized
IRE/Ireland – Uninterested
IRQ/Iraq – Uninterested and Unindustrialized
LAT/Latvia – Uninterested and Unindustrialized (special rules apply)
LIB/Liberia – Uninterested and Unindustrialized (special rules apply)
LIT/Lithuania – Uninterested
LUX/Luxembourg – Uninterested
MAL/British Malaya – Inindustrialized
MEX/Mexico – Uninterested (special rules apply)
NEP/Nepal – Uninterested and Unindustrialized
NIC/Nicaragua – Uninterested and Unindustrialized
NOR/Norway – Uninterested (special rules apply)
OMA/Oman – Uninterested and Unindustrialized
PAN/Panama – Uninterested and Unindustrialized
PAR/Paraguay – Uninterested and Unindustrialized (special rules apply)
PER/Iran – Uninterested
PHI/Philippines – Uninterested and Unindustrialized
POR/Portugal – Uninterested (special rules apply)
PRU/Peru – Uninterested and Unindustrialized (special rules apply)
SAU/Saudi Arabia – Uninterested and Unindustrialized
SWE/Sweden – Uninterested (special rules apply)
SWI/Switzerland – Uninterested (special rules apply)
TAN/Tannu Tuva – Uninterested and Unindustrialized
TIB/Tibet – Uninterested and Unindustrialized
TUR/Turkey – Uninterested (special rules apply)
URG/Uruguay – Uninterested and Unindustrialized (special rules apply)
VEN/Venezuela – Uninterested and Unindustrialized (special rules apply)
YEM/Yemen – Uninterested and Unindustrialized

Special Rules:
South American countries: if Trial of Allegiance is present, shackles will only be applied to South American nations if the human player is controlling a country outside of South America.
Other countries: Will only be shackled if controlled by the AI and historical focuses are turned on.

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