MD Equipment Rebalance
(Disclaimer, stats shown for "New" are the same old stats from this mod before the latest MD update, with some minor changes, and at a later date, I will change the stats of some equipment to better fit the latest version of Millennium Dawn; also, be sure to click on the screenshots to read them if you can’t.)
This Millennium Dawn sub-mod seeks to change how you produce equipment, such as early tech equipment, especially planes here, being unreasonably expensive early on compared to even base 6th generation tech. Armor, AP values, and cost for armored vehicles have also been tampered with, so the 1965 tank can no longer challenge vehicles 40 years ahead tech-wise, and so on. Late armored vehicle tech will also be more expensive (ex: 2035 tank usually costs 14.5ic, but now costs 35ic; as a trade-off, it receives 75 armor and 80 piercing.)
Of course, anyone is welcome to suggest changes for balance purposes, but I can’t guarantee every idea will make it.
This does not affect ships, so you shouldn’t require anything Millennium Dawn doesn’t already need.
Required items:
Click the title to search on this site.
Millennium Dawn: A Modern Day Mod — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.