Better Mechanics : Supply Replenishment




The new hoi4 supply system is fascinating in its implementation of supply. Still, oddly enough, something that isn’t well represented is the difficulty of transporting all the new supplies to the front in large quantities in time. This leads to units constantly being fully supplied as long as the equipment is there, even if they are well into enemy territory and far from home.
This historical fact has led to many military operations by the Allies or The Soviets to come to a halt due to the transportation of supplies (therefore not the lack of, for example, Operation Bagration or The landings in Normandy)
This mod restores historical realism by making the reinforcement process much slower, especially over long distances. So you can feel the burden of keeping your men in continuous fighting for months.
This creates many more strategic choices. Will you press the attack with your weak units or allow them (and your enemy) to rest and regain their strength? Or will you consolidate weak units into strong ones to punch through the enemy lines?
Inspired and partially a refined version of this: https://steamcommunity.com/sharedfiles/filedetails/?id=2698351498
and also, my reasoning comes from this article: https://ww2clash.com/logistics

Compatible with virtually every mod

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Revisions:
Old revisions of this mod are available below. Click the link to download.