Total Mobilisation
Updated June 2026

Total Mobilisation provides a true military, economic and political simulator during the World War 2 era. The entire combat system has been reworked from scratch to create realistic and deadly combat similar to those used in operational wargames set in the period.
Total Mobilisation seeks to challenge players through the representation of historical trade offs. Players must think strategically and operationally in order to succeed – there is no single ideal path towards victory – only a better or worse gameplan versus your opponents.

–Naval and Air Rebalance: Vanilla naval AI is fixed and the air war is much more destructive but also more expensive.
–Overhauled and Dynamic Economy: Historical distribution of economic power and resources.
–Ammunition system: Artillery, planes and tanks don’t work without ammo so plan your attacks accordingly, you have to find a balance between equipment, manpower and ammunition for your offensives.
–Historical Combat Effectiveness Values based off the works of Nigel Askey and Dupuy.
–Historically accurate production figures, and combat attrition rates
-Put 30% minimum of your mils on ammo. Ammunition gets spent fast – especially when you have lots of bombers.
-You might think you have an insane amount of equipment as someone like the Soviets, but these are historical numbers for example they had 20k planes and 20k tanks in 1941! We’ve increased attrition to historical levels so it’s a good idea to keep a large war stock and if you think that sounds too easy just try hold off the Germans.
-Airplanes might be cheap, but they take alot of ammo + supply
-If you run out of ammo it’s simulated that infantry still have ammo for their rifles so your divisions won’t be completely useless.
Please report and bugs/balance issues and anything you want to see added.
Known issues:
– Economy takes a day or two to initialise
– Land and Air Xp behave in a strange way but it’s how the ammo system works.
As we have a very small crew, we welcome any expressions of interest for those who have a passion for military history, modding or economics to join our team. As most of our core mechanics are finished or nearing completion – we are spending more time in polishing and refining the mod to provide the best experience possible.
Revisions:
Old revisions of this mod are available below. Click the link to download.