Vanilla Navy Rework
Hi there, this is the Vanilla Navy Rework mod, or VNR, a project originated from Kaiserreich Navy Rework. The intention of this mod is to create a soft-core, RP-oriented naval experience with as few changes as possible applied to vanilla naval system.
Please don’t expect too much competitiveness out of this mod, for it is not designed to make you feel painful against AI.
Subscribe this mod if you love:
-Historical/realistic ship design
-Historical navy lineups, a more immersive WWII naval combat experience
-Want unique icons more than those default vanilla ones
-More reasonable AI naval designs/production strategy
-Naval history
-Current compatible version: 1.14.*
The mod targets to be compatible with any national focus/event/decision mods and other minor fixes mods, but it’s not compatible with alt-history and tech mods. Please use at your own risk.
-Only 1936 scenario supported
-To ensure the best compatibility, the mod uses post-loading mechanism to avoid overwriting any country history files. So don’t panic when you find fleet and tech tree missing at game start, click continue on the intro panel, and everything will be set.
-The cost of such compatibility is that all national focus/events/decisions which grants you ship designs will be broken, though it won’t crash the game. Naval tech focus or such won’t be affected. Please just ignore that.
–Road to 56
–Road to 56 RP
–Expanded Designer Combined
–Ultimate Tech Tree
–Extended Techtree 1960
Pearl Harbor Expansion
Sea Trade Fixes
Historical Navy (designs and fleet composition): Argentina, Australia, Belgium, Brazil, Canada, China, Chile, Columbia, Cuba, Denmark, UK, Finland, France, Germany, Greece, Netherlands, Italy, Japan, Mexico, Norway, Persia, Peru, Poland, Portugal, British Raj, Romania, Siam, Soviet Union, Spain, Sweden, Turkey, Uruguay, United States, Venezuela, Yugoslavia
Hundreds of customized icons: Unique ship icons for every major country and some minor countries
Historical Designer: A semi-realistic designer, have fun designing historical ships but not that complex
New Naval Tech Tree: A completely reworked naval tree extending to 1955, slightly extended ship gun tree and a new naval auxiliary tree. They add more depth and flavor to each ship hull and fleet management.
New Modules: Hundreds of new ship modules. New GFX for almost all vanilla modules.
AI Improvement: Historical and reasonable AI naval production strategies for all major countries to make them react with different fleet building focus in war and peace.
Cheating: Find the navy too hard to play? Take the cheating options to build starships and burn your enemies.
This is where I deposit all the codes, you may use it to learn/explore.
https://github.com/prisle123/vanilla-historical-navy
I’d like to thank
vonlüttich, for inspiration of naval history introduction
Dankuser, for permission to use cruiser submarine arts from MTGE
Jayy von 𓎡𓄿𓈙, for making the compatch for 56RP
GDI Trooper, for making the compatch for EDC
211869620, for making the compatch for UTTNH and ETT60
Required DLC:
These DLC should be installed in order to use this item.
Hearts of Iron IV: Man the Guns
Revisions:
Old revisions of this mod are available below. Click the link to download.