Outer Limits MIO (Military Industrial Organization)

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Author: tisqsaps

Last revision: 23 May at 07:19 UTC (12)

File size: 3.35 MB

On Steam Workshop

Description:
Outer Limits MIO (Military Industrial Organization)

Short Description
  • Additional Tank, Ship, Plane and Material MIOs for every equipment type
  • NEW industrial MIO for engineering & industry research
  • Every new MIO has 50 Traits
  • Player and AI can use the new MIOs
  • Custom game rules to customize settings during game start (see detailed description below)
  • Design team changes cost now 1 Army/Naval/Air XP instead of 5 with update 1.16.6 Upgrading MIO on equipment no longer costs XP
  • Decisions to buy MIO Trait points with Army/Naval/Air XP
  • Special traits to unlock hidden technology, e.g. bicycle infantry, coastal defense ship or kamikaze air mission
  • Full support of extended technology mods e.g. “The Road to 56” or “Extended Tech Tree 1960”, check the requirements and compatibility here: LINK

Compatibility
  • Compatible with: 1.18.*
  • You need to start a new game to get this mod working
  • NOT Ironman compatible!
  • As far as I know compatible with all other mods which do not modify MIOs.
  • Detailed list of fully supported extended technology mods: LINK
  • Fully Supported Languages: English / German
  • Partially Supported Languages: French / Spanish / Portuguese / Polish / Russian / Japanese / Chinese / Korean (contact me if you want to add a language, it is not much to translate)
  • Patch notes: LINK

Detailed Description
Custom Game Rule “Base Game MIO & Outer Limits MIO”

Enable / disable base game MIOs & Outer Limits MIOs for AI or player.

Custom Game Rule “Divided MIOs or Generic MIOs”

Choose between “Divided MIOs” (default) or “Generic MIOs” (option) for Tank/Ship/Plane in the game rules during game start

  • “Divided MIOs” (default)
    16 MIOs (3 x Tank MIO, 4 x Ship MIO, 4 x Aircraft MIO, 5 x Equipment MIO & 1 x Industry MIO
    1. Light Tank & Amphibious Tank
    2. Medium Tank & Modern Tank
    3. Heavy Tank & Super-Heavy Tank (incl. Land Cruiser)
    4. Carrier Ship & Capital Ship
    5. Screen Ship
    6. Submarine Ship
    7. Auxiliary Ship (Convoy, Floating Harbor, Support & Repair Ship)
    8. Fighter, Navel Bomber & Close Air Support
    9. Heavy Fighter, Tactical Bomber, Scout & Transport Plane
    10. Strategic Bomber & Navel Patrol Bomber
    11. All Missiles
    12. Armored Vehicles (incl. Armored Cars & Armored Support Vehicles)
    13. Motorcycle, Helicopter, Truck, Mechanized & Motorized Rocket Artillery
    14. Infantry Equipment & Support Equipment
    15. Artillery, SH Howitzer, Anti-Tank, Anti-Air & Rocket Artillery
    16. Train, Armored Train & Railway Artillery
    17. Industrial Concern
  • “Generic MIOs” (option)
    11 MIOs (1 x Tank MIO, 2 x Ship MIO, 2 x Aircraft MIO, 5 x Equipment MIO & 1 x Industry MIO
    1. All Tanks (incl. Land Cruiser)
    2. All Ships
    3. Auxiliary Ship (Convoy, Floating Harbor, Support & Repair Ship)
    4. All Aircraft
    5. All Missiles
    6. Armored Vehicles (incl. Armored Cars & Armored Support Vehicles)
    7. Motorcycle, Helicopter, Truck, Mechanized & Motorized Rocket Artillery
    8. Infantry Equipment & Support Equipment
    9. Artillery, SH Howitzer, Anti-Tank, Anti-Air & Rocket Artillery
    10. Train, Armored Train & Railway Artillery
    11. Industrial Concern
Difficulty settings
  • MIO Trait Bonus / Malus: choose between no malus, tiny malus or proper malus
  • MIO size to unlock next level: choose between 3, 5 or 7 trait points
  • MIO size to unlock Special Traits: choose between 5, 10 or 15 trait points
  • Decision upgrade costs: choose between "100 + 10 per Size", "200 + 5 per Size" or "300 + 0 per Size"