Better Mechanics : Battle Indicators

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Author: Amine Alkaline

Last revision: 18 Mar, 2024 at 16:12 UTC (3)

File size: 479.01 KB

On Steam Workshop

Description:




In real life, generals and field marshals are not omniscient. They must rely on scant information from battlefield reports and imperfect, often faulty battlefield intelligence. In HOI4, the player has godlike powers of prescience. The game’s combat UI shows a number/percentage indicating how close to completion combat is. The player almost assuredly knows the outcome of every combat battle and minor engagement.

This mod changes the UI battle indicators on the map to no longer completely predict the outcome of a battle, no longer display the duration of combat time remaining, and adjusts UI tooltips to hide this information. Combat now involves more guesswork and puts the player on a more level playing field against the AI for a more difficult challenge. However, with the colors remaining, you still have some info (Combat info isn’t completely erased)

This mod can make your gameplay much less predictable for single-player or multiplayer. Enjoy.

deletes the numbers but keeps the colors and has a more nice battle indicator
It only increased the number of combat indicators because the other one was extreme (even during the combat, the info wasn’t null).


This mod should be compatible with every other mod. However, due to their different styles, mods like TNO may seem out of place. Please let me know if you notice something strange.


I’m centralizing everything for my mod collection on a new Discord server. I’ll rarely respond to comments, bug reports, or suggestions here. Please use the Discord Server[discord.gg] for all future requests.

[www.buymeacoffee.com]

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Revisions:

Old revisions of this mod are available below. Click the link to download.