REAL CASUALTIES
With this mod you will plunge into harsh reality, where the life of every soldier counts, and the losses of people at the front are reflected in the rear. Each combat loss will be counted as the death of a resident of the region, which will make it possible to play out scenarios of disastrous world wars or destroy countries not only by the threat of losing resources, but also the population. You will have to monitor the accuracy of your actions and save fighters, otherwise, at one point, you may not have any left
Each casualty is counted as the death of a resident of one of the regions. Death of 1000 soldiers = death of +-400 citizens from all over the country.Author discord: @ept_sadowski
Changes
- 1000 casualties now equal to +- 400 deaths in states
- Added some random via floating point variables limits
- Amount of deaths in states now counted proportionally, so small states won’t be depopulated
- Casualties counted on_weekly instead of on_daily (because of proportional calculations)
Revisions:
Old revisions of this mod are available below. Click the link to download.