Enough On Our Hands 2.0
ENOUGH ON OUR HANDS 2.0 MOD
— for HOI4 version 1.17.4.1
— mod version 2026.02.25.01
Link for a compatibility version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3327349011
This mod is intended to restrict the AI from opening multiple fronts by attacking new countries when at war, unless when it makes sense. An exception to this direction is that the German AI can now justify manually on Belgium in case they face an early war with France so a sitzkrieg at the Maginot line can be avoided.
In many cases attacking neighbours are prioritized. Also there are some other priorizations between wargoals intended to give more reasonable wars and a better global narrative.
Also there should be now a cooldown period of a few days or weeks after capitulating someone before the AI will attack someone else.
Democracies will prioritize puppeting defeated nations having wargoals in conferences to avoid continuing the same rampage as a democracy.
USA AI will be able to go communist or fascist in ahistorical games. Fascist USA AI will turn to fascism after winning the civil war. Czechoslovakia will be able to go fascist or join the Comintern successfully. Germany will be more successful in switching ideologies. For the German focus Autarky Achieved it will be enough to fully control all owned core states, not all core states regardless of they being owned or not. Germany AI will also take this focus and Japan AI will take the focus Resource Security as soon as possible. Hungary will be able to form the Pact of Rome consistently.
All cosmetic mods should generally be compatible. Expert AI is compatible (thanks to Kondi). Not ironman compatible.
Revisions:
Old revisions of this mod are available below. Click the link to download.