Independence And White Peace

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Author: lipton0195

Last revision: 2 May at 19:39 UTC (8)

File size: 15.79 MB

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Description:

Tired of being forced to fight your overlord’s wars even after you’ve gained your freedom? In the vanilla game, when a puppet state achieves independence, it often remains trapped in the same wars as its former master. This mod changes that, giving you the sovereign right to decide your own destiny the moment you break your chains.

How it works:
Once you achieve full independence (through the autonomy system or national focuses) while being at war, a special event will trigger within 24 hours. You will be presented with a crucial choice:

Option 1: Honor Our Commitments – Stay in the faction and continue fighting alongside your former master.

Option 2: Seek a Separate Peace – Immediately leave the faction and sign a White Peace with all current enemies. No penalties, no forced obligations—just pure sovereignty.