Improved Game Immersion

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Author: Slokurn

Last revision: 20 Apr, 2018 at 21:37 UTC (19)

File size: 297.72 MB

On Steam Workshop

Description:

This mod is made of severals improvement for the game for MP and also SP such as new gameplay or events, new national focuses, a lot of balance, AI improvement, …

Content:

Gameplay:

– New events for majors (pfu)
– New focuses (pfu) for spain, finland, sweden, etc..
– New type of units (motorized artillery, etc)
– Air wings and fleets are grouped together at the beginning
– More variants (you can now use your land experience to upgrade infantery equipement, artillery, AA,…)
– Width reworked: infantry/tanks now uses 4 width, artillery 0, etc… (a 40 width division fits to a 30 width division in vanilla)
– divisions are now closer to historical divisions
– more realism
– less divisions spam (the ia will often try to make 40 widths divisions )
– battle width ajdusted to 120/40 instead of 80/40

Balance:

– URSS has more factories (germans has a lot of bonus to compensate such as barbarossa operation, etc.)
– USA has more factories but they have more penalities early game
– Germany is a bit stronger early/mid game
– The manpower given by late game laws is reduced
– Non core territory give more manpower
– Fleet doesn’t retreat as easily as in vanilla
– Rebalanced XP gain
– The global tension rises a bit faster
– Aggressive plan is now more effective
– Winter war rebalanced (more attrition, attack malus, etc.)

AI:

– The AI will more likely join a faction than create one
– Global tension has more impact on the decision to join a faction
– AI should be safer in executing its plan
– AI will build less division if they lack of manpower/equipement
– More stockpile before creating new divisions
– The USA will join the Allies if the germans/italians have added a certain amount of world tension
– AI will less likely declare a new war when they are already at war (for example, germany won’t go for "Around Maginot" if poland has not capitulated yet)
– AI will make bigger divisions

More balance, AI improvement and gameplay can be expecter in the near future.

I’m opened to any suggestions.