Artillery Remastered 1.19

If you liked this item, please rate it up on Steam Workshop page.

Author: TheArtilleryHistorian

Last revision: 23 Jun at 21:05 UTC (3)

File size: 265.43 KB

On Steam Workshop

Description:

This is a Vanilla plus mod.
Meaning there are no new units but I have substantially changed existing units.
Highly compatible mod (There are no changes in the technology tree, for example, only unit changes)
NOT ironman compatible

New Version for 1.19 taking into account new changes to fire support units that came in 1.19

There are 2 goals for this mod:

-artillery organisation and especially SP artillery is in-game neglected or in a weird spot.
-Reduce the amount of manpower required by the battalions in a division to help out playing minor nations.
-improve upon support companies
-improve the Officer Corps

Content

RA (Rocket artillery) has more breakthrough and defence than in vanilla

Horse drawn line ART, RA, AA and AT battalions consist of 18 guns and 6 support equipment (reprsents communication equipment). Combat width changed to 1. The idea is that the battalion consist of 3 batteries, each of 6 guns.

motorised line ART, RA, AA and AT battalions also consist of 18 guns, 6 support eq and 24 trucks (18 to tow guns, 6 as supply trucks). motorised artillery also has better stats across the board. Also combat width changed to 1.

SP ART, SPAA, SP AT battalions consist of 18 AFVs and 6 trucks (as supply trucks), The communication equipment is usually built in, so no need for extra support equipment. The amount of vehicles does not change with weight class of the AFV. The combat width changed to 1. ALL ARMORED SUPPORT BATTALIONS NOW COUNT AS LINE ARTILLERY for those who want to play superior firepower doctrine.

recon, signal and other support companies also apply towards armoured fire support battalions as they count as artillery aswell.

Tank battalions consist of only 24 vehicles. Combat width changed to 1.

All Armoured battalions require now only half as much manpower.

All Infantry battalions now only require 720 manpower, inspired by late war german and soviet battalions. These battalions also require less infantry equipment.

Cavalry "battalions" (technically correct term would be squadrons) consist of 480 manpower, as these were always lighter in manpower than infantry.

all of the support companies give great battalion multiplier bonuses to line battalions! support art, aa, at now consist of 18 guns and 6 support eq. Some of these support battalions like the signal company are now extremely powerful. The signal battalion increases organisation.

All of the Regimental and HQ support companies have been reviewed and changed according to needs and purpose
the heavy weapons company on vanilla is quite weak, so I had to massively buff that one. If you know anything on WW2, you know mortars were OP IRL.

The Officer Corps ideas and spirits have been changed to make them more interesting
-more doctrinal combinations
-some underpowered spirits/ideas buffed

This is a highly compatible and the only mods that are not compatible are those that change units like World Ablaze and BlackICE.
Also as of now Road to 56 doesnt work with this, so I have to make a submod for that.
Everything else should work.

Have fun guys, if you have historical questions or suggestions, ask away!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.