Mechtrix’s Economic Decisions
Aims to expand the decision system. It introduces a new category for national development.
Below list of the decisions:
– Increase building slots
– Obtain vital resources like steel, aluminium, coal, tungsten, and chromium
– Gain additional manpower
– Unlock additional research slots
– Construct civilian and military factories.
– Construct synthetic refinery
All decisions include cooldown periods to prevent spam.
Some decisions require specific technologies before they become available.
It should run fine with mods, Haven’t found any issues while playing with KR.
Have fun, and I hope you enjoy the mod.
Revisions:
Old revisions of this mod are available below. Click the link to download.