Cheat Decisions
Cheat Decisions provides an elegant and robust alternative to the standard developer console in Hearts of Iron IV. This modification integrates comprehensive sandbox and debugging utilities directly into the native in-game Decisions Menu, completely removing the need to memorize or manually input long console commands. Whether you are validating custom mod builds, testing complex technical scenarios, or enjoying a streamlined casual sandbox session, this tool optimizes the entire workflow through a highly intuitive user interface.
Note: Patch notes are now available in-game via an event.
To ensure maximum visual clarity within the user interface, all administrative options are organized into logical main modules following a strict alphabetical hierarchy.
Master Activation Toggle:
To prevent your standard Decisions tab from becoming cluttered during regular gameplay, all cheat categories are now hidden by default. A single "Enable Cheats" master toggle allows you to reveal the administrative menus only when you actively need them, ensuring your user interface remains perfectly clean and organized at all times.
Dynamic Modifier Fine-Tuning:
Categories utilizing custom modifiers (such as Research, Construction, and Production) operate on a highly flexible, dynamic variable system. Decisions to increase values are directly paired tier-by-tier with corresponding reduction options. This allows you to smoothly scale your active bonuses up or down at any time, with a dedicated option to completely wipe the modifier at the bottom of each list.
This module governs immediate infrastructure expansion and civil mobilization through clean, color-coded, and collapsible sub-menus:
- Add 5 Building Slots
- Add 3 Military Factories
- Add 3 Civilian Factories
- Add 5 Air Bases
- Add 3 Naval Bases
- Add 3 Radar Stations
- Modify Construction Speed (Paired Increase/Reduce Tiers): 25%, 50%, 100%, 500%, 1000%
- Remove Construction Speed Modifier
Serving as the primary state administrative hub, this category consolidates essential political and national assets into a single clean space:
- Add 500, 1,000, or 2,000 Political Power
- Add 25, 50, or 100 Command Power
- Boost Stability by +50% or +100%
- Increase War Support by +50% or +100%
Designed for comprehensive armed forces management, this suite regulates manpower reserves and operational expertise:
- Add 1,000, 100,000, 500,000, or 1,000,000 Manpower
- Add 250 or 500 Army Experience
- Add 250 or 500 Navy Experience
- Add 250 or 500 Air Experience
This political alignment system enables precise adjustments to national ideological composition:
- Boost Democratic, Communist, or Fascist popularity by +25%, +50%, or +100%
Note: To maintain interface cleanliness, options matching the currently ruling party are automatically suppressed.
To maximize industrial throughput, this segment introduces profound scaling options for wartime production lines:
- Modify Dockyard Output (Paired Increase/Reduce Tiers): 50%, 100%, 500%
- Remove Dockyard Output Modifier
- Modify Military Factory Output (Paired Increase/Reduce Tiers): 50%, 100%, 500%
- Remove Military Factory Output Modifier
Optimized for backend stability, this technological utility features clear, color-coded sub-menus:
- Add 1, 2, 3, 4, or 5 Research Slots
- Modify Research Speed (Paired Increase/Reduce Tiers): 25%, 50%, 75%, 100%, 500%, 1000%
- Remove Research Speed Modifier
Logistical security is managed through dedicated fuel stockpile management:
- Set Fuel exactly to 1,000, 5,000, or 10,000
- Add 100,000 or 500,000 Fuel to your existing stockpile
This module introduces streamlined territorial integration tools directly from the strategic map interface:
- Core Selected State: Instantly convert any controlled, non-core state into a rightful core territory (only appears dynamically over applicable states).
- Core All States: Transforms all controlled non-core states into fully integrated core provinces simultaneously with a single click.
Is this modification compatible with Ironman mode or achievements?
No. Modifications that alter game state variables or introduce custom decision trees invalidate the checksum required for achievements and Ironman validation.
Does it conflict with total conversion or overhaul mods?
Compatibility is a core design principle of this mod. It utilizes isolated custom files and independent decision naming conventions, allowing it to function flawlessly alongside major overhauls such as Kaiserreich, Road to 56, and Millennium Dawn.
Can individual values be modified manually?
Yes. The modification is written in clean, uncompressed script files. Advanced users can open the mod directory and modify the reward values using any standard text editor.
Development and optimization of the menu structure are handled continuously. Your feedback drives the refinement of these utilities. If you have feature requests, specific modifier suggestions, or encounter any interface anomalies, please post them in the comment section below.
Mod Link: Cheat Decisions on Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.