KR微调 – KR Tweaks

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Author: 𝗛𝗶𝗿𝗼𝗡𝗲𝗸𝗼

Last revision: 8 Jul at 11:37 UTC (1)

File size: 8.12 MB

On Steam Workshop

Description:

This MOD mainly provides gameplay optimizations and simplifications. The vast majority of effects can be enabled as needed and apply only to the player.
The decisions shown by this MOD will change; some decisions will only appear when appropriate.
This MOD tries to use dynamic modifications to improve compatibility.

Current modifications:
Global effects:
1.Minimum Political Power set to 0.
2.Remove HQ debuffs; planning will not be reduced due to HQs being undeployed or too far away.
3.Can lower subject autonomy level (player only; before war only for puppets, integrated puppets, and occupied puppets; after war no restrictions).
4.Totalists can use the occupation law "Liberate the Workers".

Effects that can be enabled as needed (player only):
General:
1.Can occupy territories
Removes the effect of "Under Military Occupation".
2.Can increase own autonomy level
You still need to follow the normal process to increase autonomy.
3.Rapid integration
If we control integrable territories, they will be rapidly integrated as core states (within 7 days).
4.Request Volunteer Support
Depending on our ideology, we can request volunteer support from Germany and Austria, or from the Commune of France and the Union of Britain (before the Second World War begins). The AI will be more inclined to send us volunteers, and the number of volunteer divisions that can be sent to us is increased by +6.
5.After the end of the Second World War, the player can white peace with enemy countries (AI-controlled).
6.After the end of the Second World War, the player can attack Russia at any time (unaffected by non-aggression pacts, the "The Twilight Struggle" modifier, or truce agreements).

Germany:
One‑click completion of various mini‑games – a customised wheelchair for the Kaiser.
Players can form the Holy Roman Empire.
1.Black Monday card game – win the current round.
2.Black Monday card game – one‑click win the whole card game.
3.Ruhrkampf – one‑click end the Ruhrkampf.
4.Schleicher mechanics – one‑click enter the Schleicher path.
5.Schleicher mechanics – one‑click enter the Democratic Union path.
6.Schleicher mechanics – one‑click enter the Black‑White‑Red Coalition path.
7.Bavarian abolition crisis – one‑click achieve victory (Schleicher).
8.Democracy and reaction – one‑click remove missions and negative effects (cannot fail).
9.Conservative revolution – ensure victory (cannot fail).
10.Conservative revolution – set and maintain a balance value for taking focuses and determining ideology.
11.Schleicher path – change ideology.
12.Democratic Union path – change ideology.
13.Black‑White‑Red Coalition path – change ideology.
14.Mitteleuropa – invite more countries to join Mitteleuropa, not limited to Europe and same faction (Mitteleuropa? More like League of Nations!).
15.Select and hire special advisors for Germany (content from the "KR Reichspakt Rework" MOD).
16.Mittelafrika – when playing as Germany, make AI Mittelafrika always take the reformist path.
17.Romania – regain the oil concession.
18.Azerbaijan – regain the oil concession.
19.If China is resisting foreign enemies and has lost the Shandong Peninsula, or two of the following cities: Beijing, Nanjing, Wuhan, Guangzhou, or Chongqing, we can send 30+ divisions as volunteers to support them.

German East Asia:
1.Prevent reduction of the recruitable population factor.
2.Can send volunteers worldwide.
3.If China is resisting foreign enemies and has lost the Shandong Peninsula, or two of the following cities: Beijing, Nanjing, Wuhan, Guangzhou, or Chongqing, we can send 30+ divisions as volunteers to support them.

Mittelafrika:
1.Prevent reduction of the recruitable population factor.
2.Can send volunteers worldwide.

Austria:
All faction members can join the "Vienna Circle" tech sharing group and gain the "Vienna Circle" modifier.
Two new paths have been added for the player: form the Holy Roman Empire (Reichspakt, Authoritarian Democrat) or form the Danubian Socialist Federation (Third Internationale, Radical Socialist).
Austria (AI) will join the Reichspakt one month after the start of a war, and will not leave after the war.
1.One‑click complete the "Black Monday" related focuses and gain permanent positive effects.
2.After completing the "1937 Compromise renegotiation", you can one‑click enter the Embrace Pluralism path and rebuild/release all possible crownlands (including Slovenia and Bosnia).
3.One‑click complete the Embrace Pluralism – Danubian Federation path (requires entering the Embrace Pluralism path first).
4.One‑click complete the Embrace Pluralism – United States of Greater Austria path (requires entering the Embrace Pluralism path first).
5.Change country name and flag to Austria‑Hungary.

China:
1.All Chinese powers can integrate all Chinese states as cores.
2.All Chinese powers can attack neighboring powers at any time.
3.If you are at war with Japan and Japan has the "Continental Warfare" modifier, you can gain a similar modifier.

Commune of France:
1.Rebuild the Maginot Line.
2.Add resources in the capital.

Union of Britain:
1.Add more building slots in the homeland.
2.Add resources in the capital.
3.Mosley can one‑click pass the "Law for Enabling of Control" to become Life Chairman.

Patagonian Workers’ Front:
1.If choosing the path to unify South America, all South American states can be integrated as core states.

Spain:
1.All paths can unify Iberia and gain cores.
2.After the Spanish Civil War ends, Spain can attack Portugal.

Portugal:
1.All paths can unify Iberia and gain cores.
2.Portugal can attack Spain at any time and intervene in the Spanish Civil War.
3.Portugal can join the Reichspakt.

Ottoman:
1.Can add resources.

Notes:
1.This is a personal‑use MOD, mainly to improve aspects that feel less pleasant during gameplay. Updates are irregular.
2.This is more of a convenience mod; it doesn’t really consider lore or balance, but of course, it won’t significantly disrupt the normal gameplay flow.
3.Place this MOD later in the load order to ensure proper override of content.

Compatibility:
Required MOD: Kaiserreich
Known compatible MODs: KR Reichspakt Rework, Kaiserreich:LKMT 内容拓展, Kaiserreich French Commune Completely Rework Redux, KR_ENG_expansion
Known uncompatible MODs: KR奥地利重置

Supported languages:
Simplified Chinese
English
Russian

Acknowledgements:
Kaiserredux

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Required items:

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KaiserreichSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.