All States Independent without islands

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Author: Lazyman

Last revision: 28 Jun, 2018 at 16:04 UTC (2)

File size: 1.04 MB

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Description:

All states in Europe, Africa and Asia are released and also the island states connected to mainland. This should give you a sense of pride and accomplishment as it lowers the impact of naval warfare and naval invasions in the game, being the least enjoyable type of warfare of the 3.

I’ve added 3 new decisions (Free Unit, Wargoal Generator and a good bonus) to make the game quicker, as it runs very slow at the start. Also, with the same intention in mind, I cut in half the time you need to do a focus.

I’ve also added a decision that allows you to colonize without needing to have a base non-playable state occupying all of the possible colonies. It works, but it’s a bit clunky, as you need to see your new state properly to save and reload, but it doesn’t crash the game and even without reloading you’ll have the new factories and the new manpower. If you have any feedback regarding this aspect or any of the others post in the comments.

With other mods: For a better playing experience I recommend playing the mod with others that add more generic political portraits and with the Battle Royale mod.

Important: When playing with the Battle Royale the game should run well, but when it hits the date you have selected to start the war declarations the game will freeze for one or two minutes and then continues as before. I have seen that to avoid crashes and minimize the freezing time, before it starts to freeze, go to a random part of the ocean, zoom in and put the game in one speed.

¿Should I put balancing measures for when a state becomes much stronger than the others, like giving equipment, divisions or factories to the other states; or leave it as it is right now?

Known Bug: FACTORIES BUILT AFTER THE START ARE NOT DISPLAYED PROPERLY. SAVING AND RELOADING THE GAME SOLVES IT.

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Revisions:

Old revisions of this mod are available below. Click the link to download.